Conventions could be a unusual thing to encapsulate, regardless of their measurement, viewers, or business. They are often small and intimate, a gathering of people coming together over a shared interest, whose focus is primarily on the human expertise of spending time with different attendees. Or they can be large and cavernous, present as half spectacle, half cacophony of shared voices, and whose objective is engaging you into booths to dazzle, delight – and hopefully buy something. There are expos to point out off developments and exhibit upcoming tasks to fellow denizens inside the similar business and laid again free-for-alls which might be slightly more than an organized excuse to hang out in a lodge ballroom for a number of days.
Conventions are wide-ranging and diversified, each catering to totally different sensibilities and interests. Whether or not your main motivation is to be told, to exercise your buying power, or to catch up with associates and acquaintances, there’s a con for you on the market. Assured. The trick is determining which convention fits you greatest.
In fact, all of this is predicated on the notion that you simply need to, or are even capable of, attend a conference. Within the age of the web, when info is definitely shared and accessible online, the idea of a captive viewers descending on a convention corridor in the midst of some city is, at greatest, a luxury expenditure of your time, and at worst, an outmoded form of disseminating info. Attending a convention requires helpful time, money, and assets that not everyone has in abundance, let alone the required power (both physical and mental) to partake being around a sea of individuals for several days at at time. Whereas they are often fun and useful, their existence – and your participation in them – is never instrumental to an business’s existence or a viable means of validating your home inside it.
As we descend into what was Origins 2019, let this be a reminder that it’s perfectly positive to not need to go to conventions, simply as a lot because it’s positive that you would be able to’t attend every convention you’d need to. Not each convention is aimed at the similar individuals, and all of them are utterly optionally available. At no time are you any less of a gamer for opting out of them.
This was a thought that routinely went via by way of my head as I returned to Origins for the second time in three years. Whereas this journey inevitably went much smoother than in 2017, I was still however curious on how the convention would stand as much as my recollection of it, and the way it had modified – if in any respect – since I final visited Columbus.
Why Origins Is Value It…
Two years in the past, upon my first trip to Origins, I addressed the pivotal question: is Origins value going to? And the answer was, largely, sure. Despite various areas where it had (and still has) room for enchancment, normally Origins has a bit of one thing for everyone, from scheduled events and demos, to strong recreation area, ample meals options, and accessible housing. Its geographical location makes it relatively straightforward for broad swaths of the nation to get there, and its June operational dates for many players makes it a nice mid-year choice for these in search of an tour to the paranormal lands often known as Ohio.
In the intervening time, Origins is the second largest board recreation convention in North America after Gen Con, although it’s totally possible will probably be overtaken quickly by PAX Unplugged. Whereas PAX doesn’t release its attendance numbers and makes it arduous to match, they’re anecdotally close in measurement. Origins 2019 hasn’t posted its official numbers as of this writing, however early estimates would put it round final yr’s numbers in 18-19,000 range. Large enough to have tons to do however still sufficiently small to not be completely overwhelmed.
Origins has additionally made a reputation for itself in making an attempt to be a casual-friendly recreation conference, accessible both to the arduous core lovers and the typical household gamer. This can be a conference where many attendees see older and evergreen titles for the primary time, exploring the interest with a recent perspective. In consequence, when you spend time in the Origins expo corridor, you’re simply as more likely to see new games for sale as you’ll those who have been available on the market for months and even years.
For probably the most part, this can be a constructive thing. Origins supplies a recreation convention where the overall shopper can go and explore one factor while the enfranchised people can do another. Underneath new employees organization, Origins 2019 took further steps to bolster this type of blended environment and make it extra pleasant general. Many of these modifications have been welcomed and lengthy overdue, similar to better directional signage, messages about cosplay and consent, and a extra assertive policy on harassment.
Perhaps the most important change although was the ample improve in places for open gaming – now with tablecloths! – spanning the higher a part of two play halls and a number of other ancillary ballrooms throughout a couple of of the related lodges. In comparison with previous years, where sitting right down to play a recreation was an outright ordeal, this yr was a refreshing change of pace and was welcomed by all.
…And Where It Can Improve
Neither is this to say that Origins is the theoretical “good” convention, as there’s definitely still much room for improvement right here. Though main strides have been made in 2019, there were still systemic points to be redressed, including the higher but typically nonetheless disjointed communication between and with the organizers, a really outdated and obtuse event system, and the truth that despite some efforts to jazz it up, most people nonetheless didn’t actually care concerning the Origins Awards.
Congrats to Root for profitable yet one more well-deserved prime award, however there’s still some ironing out to be carried out there.
Additionally, they nonetheless haven’t redressed the shortage of widespread and easily accessible water dispensers. Name it a personal gripe, however this must be straightforward to right.
Furthermore, I might personally find it arduous pressed to say any convention is perfect when, but again, there were anecdotal studies of attitudes and commentary by a small handful of con goers that was at greatest bigoted, and at worst, outright racist. Which to me is completely unfathomable and completely unacceptable.
Players themselves are the last individuals who must be espousing exclusionary conduct in the direction of different players on any grounds, let alone alongside strains so prejudiced and merciless. And to do it at convention that runs concurrently on actually the identical road and day as the town’s annual Satisfaction parade appears utterly antithetical to probably the most primary tenants of human dignity. Whereas there are jerks in any group, and Origins themselves can’t wholly management the beliefs of each individual to attend their convention, its attendees can and will name out or report that type of conduct. I regrettably will concede the point that comparable unreported things happen at other major recreation conventions as nicely, nevertheless it looks like every year Origins has to deal with yet one more scandal along these strains and it needs to cease. And that may require the actions of its organizers and its attendees.
Then there’s, you recognize, the games themselves.
New Origins Releases
Should you’re somebody who goes to a recreation conference to scope out model new releases, Origins is just not your convention. Although there were a good amount of video games released at or just prior to this yr’s Origins, the overwhelming majority of heretofore unreleased titles have been demos solely and never for sale. Most publishers reported gross sales general as strong, but in its current type this is very a lot a preview conference.
Welcome to Origins: See You At Gen Con.
Still, it says something concerning the interest when that statement might be true but in addition be a case where roughly 50 video games have been making their US convention gross sales debut, with wider releases either coming immediately before or instantly afterwards. Under are just a few of the notable titles at this yr’s convention:
3 Legal guidelines of Robotics: A fast and cute inverted social deduction recreation the place you understand everybody else’s identities besides your personal. Whereas Bosk was the most important draw at the Floodgate Video games sales space, this one made its presence recognized all the identical. It was on the market at the conference however its wider release can be near Gen Con.
A.E.G.I.S. State of affairs E-book: Half mini-expansion, part art ebook, this companion piece to the affable robot preventing recreation A.E.G.I.S. offers, in addition to concept art and design, several long-awaited map situations to shake issues up on the battlefield past your primary skirmishes.
Arraial: One among two new releases for Pandasaurus, Arraial was the lighter of the 2. Originally a 2018 Essen release, players are putting polyomino items on a board to create the preferred neighborhood as a part of the annual Portuguese summer time celebrations.
Bosk: Bosk made its conference debut at Origins this yr, with a retail release slated for just some weeks from now in mid July. In this extremely colorful (and surprisingly aggressive) area majority recreation, gamers spend the primary a part of the sport numbered planting timber in a grid, then gear shifts as you spend the latter half dropping leafs on the bottom based mostly on those tree placements.
Century: A New World: Arguably one of the crucial anticipated recreation releases at this yr’s conference, New World is the final within the Century collection trilogy of games. Sporting a employee placement facet that differs from its predecessors a bit, this recreation may be performed as an entire standalone recreation or in numerous mixtures with the two earlier Century video games.
Copenhagen: Initially part of a Kickstarter preorder, this fast set assortment and polyomino placement recreation was out there both in its retail and deluxe types on the market, with the deluxe model sporting some eye-catching acrylic tile upgrades. And if this half hour model isn’t mild enough (by some means), there’s apparently also a Copenhagen roll-and-write being deliberate for Essen release.
Lifeless Man’s Cabal: This was Pandasaurus’ other new title on the show, producing a notable distinction in taste between the video games being shown off on the sales space. This didn’t cease players from getting their palms dirty with this dark title, nevertheless, with ample fanfare each each titles. On this strategic recreation, each participant is a necromancer making an attempt to boost the lifeless for a party (like you do). Yet you should cope with the fact that the actions you’re taking additionally help your opponents, and as such, you’ll have to scheme rigorously.
Draftosaurus: Ever needed to play Dinosaur Island in 15 minutes? In that case, this is your recreation. With a lightning quick play time and lovable dino meeples, this Ankama recreation by means of Luma was an enormous hit with con goers. As the aptly named title hints at, on this brisk little title gamers roll cube and then draft specific dinosaurs into their park. It’s that straightforward, and but oh so good. Technically a March launch in Europe, that is the primary time most American audiences have seen it, so I’m together with it right here.
Pageant of Thousand Cats: Each day of the conference I stumbled upon one surprise recreation on the expo flooring. My Friday shock was the fact that Tasty Minstrel Games made a limited print run of an English version of Pageant of Thousand Cats – an import trick-taking recreation that I personally have touted for some time. In it you’re cats making an attempt to accumulate as a lot fish as you’ll be able to with out claiming an excessive amount of drink (they modified liquor to exploit within the updated version), until one individual hits the VP aim. It’s simple if esoteric (most trick-takers are), and now there’s a renewed probability to get this one on US shores.
Honga: HABA is understood primarily for his or her small, yellow boxed youngsters’s video games, but in the previous few years they’ve began a line of sunshine technique video games as properly, akin to Journey Land, Meduris, and Iquazu. Honga is their 2019 title in this line, focusing round a saber-toothed tiger. Using a light-weight however very fascinating actions selection system, each turn you play a card that grants you entry to a handful of different actions at a time – however not all of them. And should you don’t pay attention to Honga, he will let you recognize…
Harry Potter: Hogwarts Battle – Defence Towards the Dark Arts: HP is an enormous deal on the CR HQ(Go Ravenclaw!), so there’s all the time skepticism about Harry Potter related video games. The OP’s (previously USAopoly and nonetheless getting used to the brand new brand identify) Hogwarts Battle deckbuilder proved to be a pleasing surprise to many together with ourselves, they usually’re going back to the nicely right here. Using a lot of the identical type paintings and graphics, DADA is a two-player dueling recreation where you’re college students in magic defense and try to knock each other out of the ring. We’re cautious on its viability long run, however individuals did appear to be having fun with it.
Pandemic: Speedy Response: In certainly one of a handful of titles on this record that made their official splash at the convention but inexplicably weren’t for sale but, worry not: this Target unique is hitting stores subsequent week. In yet one more Pandemic adaptation, Speedy Response takes the overall Pandemic concept of racing towards time to save lots of the world, pairs it with the cube rolling facet of Pandemic: The Remedy, after which ups the ante with a timer and real-time gameplay. Nicely produced and fascinating in the madcap approach only video games of its sort can, this one makes for a brisk and frenetic expertise. For many who like the thought of dropping to the game in 20 minutes as an alternative of 45, you’ll soon be in luck.
Pipeline: Technically an Origins release by sheer coincidence, the Kickstarter for Pipeline managed to satisfy simply in time for the convention, and Capstone Games heartily benefited from this serendipitous event. In most estimations this was among the prime three new releases on the conference, and it often didn’t take a lot effort finding someone enjoying it on a table somewhere. And it’s not exhausting to know why. With wonderful manufacturing, an honest table premise, and a deeply puzzly nature, this cerebral recreation about building an environment friendly supply line for oil refineries was like a siren’s name to the heavier recreation crowd, myself included. (And yes, it objectively might have been any provide theme but they went with oil. C’est la vie.)
Shikoku: Driving excessive on their success with last yr’s reprint of Endeavor, the Grand Gamer’s Guild was displaying off two new completed video games at Origins, with wider releases slated for subsequent month. Considered one of them was the stranger-to-explain-than-play recreation Shikoku, which was one in every of my Essen picks of 2018 that didn’t have a US publisher at the time. Now it does. Principally, Shikoku is a light-weight racing recreation the place the purpose is to return in neither first nor last place and where motion is dictated by which card everybody plays each flip. It’s simple, quick, can play as much as eight individuals, and above all, is just a little totally different. We for one are glad it’s getting a wider launch.
Shobu: Comparable in weight and problem to other abstract gridded two player video games similar to Onitama, Shobu made for my joyful Saturday surprise discover. Consisting of simply four square boards of alternating shade, turns include you shifting a stone from one area to a different on one board after which having to reflect that transfer on one other. The aim, easy as it sounds, is to push all 4 of your opponent’s stones off of one board. It’s totally different but acquainted in the ways so many respectable summary games are, and in the event you like these sorts of video games, Shobu is certainly value testing.
Slide Quest: Meet this yr’s Magic Maze. Being put out by Blue Orange, Slide Quest takes the normal recreation of Labyrinth and posits what it might be wish to play that in real-time, and cooperatively (a la Looney Quest). In it, players work as a group to progress via almost 20 totally different board situations, which is suspended above the internal box by four levers. Usually speaking, your objective is to collaboratively navigate your hero unit across the board engaging in goals, avoiding obstacles, and making an attempt not to fall into the quite a few pits. It’s simple however partaking and makes for an amusing jiffy of antics.
The Artemis Challenge: Grand Gamer’s other new release was their current Kickstarter about mining the Jupiter moon Europa in The Artemis Undertaking. Primarily a cube allocation recreation with some modest depth to it, Artemis simply matches amongst different amiable cube allocation games similar to Alien Frontiers or Euphoria. We’d beforehand vouched for it on social media as a part of its Kickstarter marketing campaign (there have been plans for a full preview however a prototype mishap waylaid our alternative), and that was before we noticed the ultimate product. Now that we’ve seen the element quality first-hand, we easily still stand by that earlier evaluation. When you like dice allocation, maintain this one in your radar when it turns into a bit extra widespread.
Valparaiso: The Indie Recreation Studios sales space, comprising of both Indie Boards & Playing cards and Stronghold brands, was hopping per traditional, and it might have had the most important focus of latest and newish titles to point out off. The most recent of the brand new, although, was dlp recreation’s 2018 Essen release, Valparaiso. A strategic programming recreation, Valparaiso has every gamers making an attempt turn out to be probably the most prosperous individual in this 19th century Chilean harbor town. It appeared to be getting respectable reception on the conference, although having played it beforehand, my personal take is rather more muted. It has a whole lot of individual mechanisms to take pleasure in, but this recreation’s specific mixture of them got here off feeling very flat and missing enthusiasm. YMMV.
Volcanic Isle: On this recreation with its onerous to remember title, players are on an enormous landmass and try to build villages and statues throughout the land to appease the native gods. Nevertheless, doing so creates volcanic eruptions, which causes entire swaths of the game board to be eliminated as the game progresses. It’s a neat concept, having a recreation board regularly shrink and fall away as you’re making an attempt to accomplish your objectives, (assume Survive! or Forbidden Island), and Volcanic Isle encapsulates that concept both in type and function – together with some respectable table presence and a healthy dose of take-that antics. It seemed to resonate decently enough in its prerelease ahead of wider distribution in the latter half of July. Nevertheless, I do have some slight reservation with its theme – principally an alternate Earth the place Easter Island was once a much bigger continent and the Moai statues being raised have been indirectly tied to volcanic exercise. I’m ready till we play this one earlier than I parse that out further, although.
Wreck Raiders: Youngsters Table BG has been on a quiet roll in the previous few years of respectable family-weight video games, and their latest title, Wreck Raiders, continues that development. In this colorful and nautical 45 minute dice drafting recreation, gamers take turns diving to the ocean flooring to recuperate lost treasures. The catch is that adding your diver to a spot also makes it easier for other divers to dive in that same spot, whether they’re your divers or these of your opponents. With that light-weight rigidity at the forefront, the race is on to accumulate coin to create reveals, assemble aquariums, and usually be the one to return out on prime with the most important haul. For its massive debut, Wreck Raiders undoubtedly made a splash with many Origins attendees.
5 Upcoming Games To Watch At Gen Con
For as many video games that debuted at Origins 2019, there existed at the very least an equal number being proven off in a single type or one other in preparation for their upcoming release at Gen Con. Fairly than spell out every one, I’ve included five titles value maintaining a tally of in August for one cause or another.
As a word: to assist slender the sector a bit, I only included such “Next Stop Gen Con!” games that have been on public display. So whereas there have been several upcoming video games of specific curiosity floating around, resembling Period: Medieval Age, Football Highlights: 2052, Ishtar: Gardens of Babylon, and Watergate, I needed to concentrate on titles that attendees writ giant have been seeing more than simply these in media.
Agents of Mayhem
Writer: Academy Games | Players: 2-Four | Play Time: 30-90 Minutes
Based mostly on a online game of which I have no information, Agents of Mayhem has been a title lengthy in the works by Academy Games. It ran a reasonably profitable Kickstarter again in February 2018 and has been in improvement and production ever since. Nevertheless, they have additionally been displaying it off at each major convention they will alongside the best way, partially out of delight and partially as a reminder. Brokers is certainly one of first few titles Academy Video games has launched in effort to diversify their catalog from solely historical and conflict-driven games, and this departure takes them into some pretty new territory. Brokers of Mayhem is a story-driven scenario-based tactical recreation that can be performed in individual missions or as part of an ongoing campaign. It has uneven combat. It’s staff based mostly. It has minis. And maybe most impressively is that the board is constructed (or destroyed) in three dimensions over the course of a recreation, which is all the time an eye fixed catching function. It’s an formidable challenge, however it seems to be coming alongside nicely, and eventually – lastly! – it must be out there at Gen Con. If nothing else, I’m actually curious to see how their efforts to broaden their model goes.
Also: Furthering these efforts, maintain an eye fixed out in July for Academy’s next Kickstarter, One Small Step, a team-based worker placement recreation concerning the area race.
Writer: Czech Video games Edition | Players: 2-6 | Play Time: 30-60 Minutes
Once I first heard of the Letter Jam concept, I used to be fairly skeptical – as one typically is with phrase/letter based mostly video games. They are a really hit and miss genre with audiences, and it’s not all the time straightforward to guess how the game will play out. On the one hand, Letter Jam was being put out by the same people who made the shock megahit Codenames. On the other, the game was by a primary time designer and the idea at first blush seemed slightly generic. So there was some inherent trepidation sitting right down to attempt it, particularly operating on a mere 5 hours sleep vibrant and early within the morning.
On the game aspect, I can easily say these fears have been dismissed. Letter Jam is beautiful, and I feel it’ll be poised to do nicely when it releases at Gen Con. It’s unlikely it’ll seize the identical lightning in a bottle as Codenames did, nevertheless it should be capable of stand on its own just wonderful. It’s additionally a really totally different recreation, regardless of the commonality of involving words. Primarily, Letter Jam is a cooperative word jumble played Hanabi type and cooperatively. In it, every individual on the table is given a phrase they do not know by way of a handful of face-down playing cards. Then, everybody reveals the first letter of these cards and must collectively use a few of those letters (together with a couple impartial ones) to offer a word clue, within the hopes of helping you deduce what you assume your letter is. When you do, you progress on to your subsequent letter. When the game ends, you then use that collective information to arrange the cards into what you assume your word is (though any phrase will do), and the more individuals that may efficiently achieve this, the higher everyone scores.
Letter Jam is a really clever iteration of the whole “can’t see your cards” fashion of gameplay, and it’s admittedly rather more pleasurable than I initially thought it will be. It’s now moved from a recreation I was personally not sure about to at least one I will undoubtedly be choosing up in a number of weeks.
Also: A phrase of recommendation though: don’t play it when you’ll be able to’t assume straight, resembling when missing in sleep. It may be a bit embarrassing.
Writer: Cranio Creations | Gamers: 1-5 | Play Time: 60 Minutes
Talking of corporations trying to broaden their picture, enter Thriller Home by Cranio Creations. Cranio is an Italian writer who is usually recognized by American audiences for their medium-weight Euro games reminiscent of Lorenzo il Magnifico, Newton, and coming soon, Barrage. Traditionally bought over and co-published by CMON, Cranio has restructured its arrangements such that they may now be distributing directly to North American audiences by way of Asmodee. And with this alteration comes a want to extend their presence by offering up some video games aside from your commonplace two hour fare. (Not that there’s anything flawed with that.)
Their first actual check of this will be the lighter and more immersive Mystery Home, the place players are cooperatively making an attempt to navigate via this House-sized TARDIS and explore totally different tales to that end. In it, gamers should seek for clues, deduced riddles, and clear up the thriller earlier than time runs out, though Mystery Home seems to be poised to operate nearer to the T.I.M.E. Tales model of self-contained tales (and story expansions) than an escape room. The good thing concerning the recreation although, a minimum of visually speaking, is that the home you’re exploring is physically built out of the underside of the field itself in a labyrinthine type maze, with shifting vertical playing cards relying on story parts. You’ll additionally have to convey your personal mild source to correctly examine the bowels of this unusual home out of time and area. It’s definitely an experiment for Cranio, and I’m actually curious to see if individuals benefit from the concept it’s presenting or if it’ll be seen extra of as a gimmick.
Also: Talking of Barrage, while it ought to be delivering to Kickstarter backers in July and is formally slated as an Essen launch, Cranio does intend to have some for prerelease at Gen Con as nicely. So…
Writer: Plaid Hat Games | Players: 2-Four | Play Time: 15-30 Minutes
Plaid Hat had two video games on display at Origins this yr, and whereas much of the attention general was targeted on their medium-weight gothic horror technique recreation Abomination, the place you get to embrace your inside Dr. Frankenstein, there was additionally ample enthusiasm for their different upcoming Gen Con title, Quirky Circuits. Which I consider will find yourself being the larger of the 2 releases. Not as a result of it’s lighter, or cooperative, or because gothic horror can typically be a tough promote thematically, however because, properly, it’s also really good. With Quirky Circuits, gamers work as a group to program a robot good friend to navigate around numerous state of affairs layouts of increasing problem. That is accomplished by each individual enjoying a movement card concurrently each turn, with the order of them being performed the order they get resolved. The catch is that those cards are face down, and so nobody knows precisely what will happen. As an alternative, there’s numerous inference about what you assume your teammate will do and what you must do to planning accordingly. But, in fact, like all nice programming video games, hijinks ensue when things inevitably go awry. Wonderfully, wonderfully awry.
With lovable figures and a lighthearted, goofy idea, undoubtedly maintain Quirky Circuits programmed in to your Gen Con experience.
Additionally: I’m not saying you may get the game solely for the figures, but…
Writer: Board & Dice | Players: 1-4 | Play Time: 40-60 Minutes
Look, I get it: westerns are onerous for a good amount of players to get into. Many discover the theme boring, reductive, repetitive, and even stale, and it may possibly typically really feel like a problem finding any western-themed recreation with no poker component (critically, chill). It’s a theme with an uphill battle, and so there is a choice to dismiss them outright consequently. There are obvious well-earned exceptions to this, in fact, however as a common rule, to make a western recreation work, you want to do something totally different.
Sierra West does one thing totally different.
Broken down into 4 totally different playable modules, Board & Cube plan on sharing this one with the world come Gen Con. The general premise is fairly simple: you’re an expedition leader guiding pioneers via the Sierra Nevada. What the game has in generic theme it simply makes up for in its mechanics, nevertheless, by the original method of how you’re taking actions in the recreation. Every turn, you will generate two action paths on your models, which determine which tasks you’ll undertake for the turn akin to shifting your wagon, gaining assets, and mining the mountain. The twist is that order that these occur, and in what frequency, is dictated by a handful of playing cards in your hand that you simply slot, shift, and overlap each flip. This results in a fair quantity of various permutations and generates some interesting strategic decision-making as you attempt to obtain the module’s main aims. It’s an unusual mechanical strategy in technique games, and that alone makes it value saddling on over to check out at Gen Con.
Also: Board & Dice additionally plans on having the enlargement for Teotihuacan available, so it must be a win-win.
Thus wraps up Origins 2019. This time around proved to be much much less annoying because of the avoidance of thunderstorms wracking all the japanese seaboard and a few real improvements in how the convention features general, which is laudable. There’s still work to be executed, but I’m quite proud of the progress that’s being made. For many players it’s the right combination between an off-the-cuff gaming conference the place you’ll be able to merely hang around and play games and an expo, the place you get to see what’s new and upcoming from this ever-growing business. I take pleasure in each types with equal alacrity, and so Origins matches each side of my gaming sensibilities.
Origins will not be an auto-attend convention for us every year (keep in mind the entire money and time thing), nevertheless it’s definitely one that we’re prepared to think about more than we’ve prior to now.
This specific yr’s Origins additionally proved to be a bit cathartic on a personal and professional degree for myself and our perceived place in the business, which was reassuring and reinvigorating after us contending internally for some time with problems with protection burnout. Seeing pals at meetups and in hallways, enjoying video games each critical and never, and receiving a fair bit of sudden reward from publishers and peers alike all helped rejuvenate us going ahead. Which, if nothing else, is probably the one thing that’s really exhausting to reproduce outdoors of a convention.
In all, Origins 2019 had quite a bit to see and do, and with extra good issues to report than dangerous, it seems that their restructuring is on the right track. Even if that monitor takes you right into Gen Con.